LibreSprite/LibreSprite
Animated sprite editor & pixel art tool – Fork of the last GPLv2 commit of Aseprite
repo name | LibreSprite/LibreSprite |
repo link | https://github.com/LibreSprite/LibreSprite |
homepage | https://github.com/LibreSprite/LibreSprite/issues/1 |
language | C++ |
size (curr.) | 24195 kB |
stars (curr.) | 737 |
created | 2016-08-31 |
license | GNU General Public License v2.0 |
LibreSprite
Copyright (C) 2001-2016 David Capello Copyright (C) 2016-2018 LibreSprite contributors
Looking for new maintainers
This fork of Aseprite (see below) was only started for archiving purposes. It was later renamed to LibreSprite to avoid confusion with the proprietary Aseprite which is still being developed.
There is currently no active developer/maintainer for this project. If you are interested in taking over the reins, please make yourself known :)
Introduction
LibreSprite is a free and open source program to create animated sprites. Its main features are:
- Sprites are composed by layers & frames (as separated concepts).
- Supported color modes: RGBA, Indexed (palettes up to 256 colors), and Grayscale.
- Load/save sequence of PNG files and GIF animations (and FLC, FLI, JPG, BMP, PCX, TGA).
- Export/import animations to/from Sprite Sheets.
- Tiled drawing mode, useful to draw patterns and textures.
- Undo/Redo for every operation.
- Real-time animation preview.
- Multiple editors support.
- Pixel-art specific tools like filled Contour, Polygon, Shading mode, etc.
- Onion skinning
History
LibreSprite originated as a fork of the Aseprite application, developed by David Capello. Aseprite used to be distributed under the GNU General Public License version 2, but was moved to a proprietary license on August 26th, 2016.
This fork was made on the last commit covered by the GPL-2.0+ license, and is now developed independently of the proprietary Aseprite.
Credits
LibreSprite includes color palettes created by:
- Richard “DawnBringer” Fhager palettes, 16 colors, 32 colors.
- Arne Niklas Jansson palettes, 16 colors, 32 colors.
It tries to replicate some pixel-art algorithms:
- RotSprite by Xenowhirl.
- Pixel perfect drawing algorithm by Sébastien Bénard and Carduus.
And it uses the following third-party libraries:
- Allegro 4 - allegro4 license
- FreeType - FTL license
- Google Test - gtest license
- XFree86 - XFree86 license
- curl - curl license
- duktape - MIT license
- giflib - giflib license
- libjpeg - libjpeg license
- libpng - libpng license
- libwebp - libwebp license
- loadpng - zlib license
- modp_b64 - BSD license
- pixman - MIT license
- simpleini - MIT license
- tinyxml - zlib license
- zlib - ZLIB license
License
This program is distributed under the GNU General Public License version 2, which means that compiled versions can be generated under GPL terms.